- Shipped
- September 12, 2026 at 6:25 AM UTC
- Author
- Kamo
- Commit
- faa5bc5
The bar's four buttons (jump to start, step back, step forward, jump to end) are now 20px squares with hard corners, and the thumb keeps only a 2px radius. Both carry a one-pixel inset bevel - light along the top and left, dark along the bottom and right - in translucent white and black, so the same bevel sits on the page's slate, a brand tint, the terminal's dark palette. The skin's single `rounding` fraction becomes two pixel radii, thumbRadius and buttonRadius, because "a couple of pixels" is an absolute. The square key is geometry rather than skin: it holds on a short bar (10x10 on a 72px strip) and on the arcade skin, whose look is otherwise unchanged.