- Ya
- 11 Machi 2026, 17:34 UTC
- Mwandishi
- kamo
- Ahadi ya
- b36674d
HexHeadGroup: - Switch to flat-top hex geometry (HEX_INRADIUS/HEX_STEP) — hexes now share flat top/bottom edges with adjacent group members, giving a proper honeycomb look with the existing hex polygon shape - HONEYCOMB_PADDING, GAP, SAFE_GAP all reduced to 5px (was 12px) - OCCUPY_DISTANCE = HEX_STEP (~67px) — correctly uses actual flat-top center distance so ring-1 honeycomb seats are never falsely rejected - axialToPixel updated to flat-top formula (r = column axis, q = diagonal) - findClusterIds: BFS proximity helper scopes swarm to one spatial cluster, so independent groups remain independent during jiggle/swarm - computeHoneycombOffsets now limits followers to the anchor's cluster only - recompactClusters: after a single-head drag, finds remaining clusters and re-seats each in a proper honeycomb around its centroid; also merges two groups when they are dropped on or near each other - Edge docking (right/bottom edge) only triggers when a group (swarm) is dragged there; single-head drags no longer force all heads to the edge - Swarm edge-dock passes swarm member IDs so only that group docks, not unrelated groups elsewhere on screen ToolWindowsContext: - GUTTER 8→5, PADDING_RIGHT 16→5 (5px gap between windows and from edge) - relayoutWindows: deterministic right-to-left slot assignment respecting member-panel offset; replaces ad-hoc per-event calculations - Called on every state change: open, close, minimize, un-minimize, maximize, member-panel-toggle, and viewport resize — windows always stay tight