Hành trình ba chiều phim ảnh + 10 cá tính + nhà riêng

Featurekamolos
Name
lúc 16:10 17 tháng 5, 2026 UTC
Tác giả
Kamo
Cam kết
9c125a4

Major UI overhaul to lean into the existing 3D world rather than overlaying 2D chrome on top of it. - Rewrite Home with animated wall lerps, swinging front door, lit-window cascade, chimney sparkles, per-state spark bursts. - Add 8 persona-specific home styles (duplex with two doors, home-office wing + garage, flagpole, welcome wreath + passport stamp, mature garden trim, always-built EXISTING, scaffolded BARE_LOT_ACTIVE_BUILD). - Add Rex3D character that walks alongside the active camera target with a walk-cycle bob and yaw toward the destination. - Add 3D Mailbox with a flag that flips when the camera dollies to it; add WorkshopCrate that grows with HomeState; add TenantPassby for INVESTOR. - Add RouteCameraDriver that maps each waypoint route to a CameraTarget and drives pointCamera() on navigation. - Add SubmitPapers ceremony: 7 paper meshes fly in parabolic arcs from porch to mailbox when ReviewingPorch submits, with camera dolly to MAILBOX and Sparkles burst on landing. - Add door override in worldState so ClosingDesk swings the 3D door open on signing, with key/chime sounds. New animation primitives (components/motion): - SoundChannel + SoundToggle: Web Audio synthesized voices (tick, chime, drumroll, whoosh, clack, stamp, lock, sparkle, jingle, door, error) with persisted mute, prefers-reduced-motion respected. - ConfettiBurst: canvas particle system with imperative fire() handle. - NumberTicker: reusable count-up for currency/rate/integer/score. - ScoreDial: banded gauge with sweeping needle for credit/DTI/LTV. - ProgressArc + JourneyProgress + JourneyProgressLive: 14-stop journey ring pinned top-left, syncs to backend section completion. - KamovilleMinimap: persistent top-down SVG map with a pulsing borrower dot that springs to the active camera target. - PulseGlow, SuccessCheck, SignatureCanvas (stroke-replayed signing), CelebrationStage (orchestrates confetti + sound + haptics), haptics helper. Hero moments rebuilt: - EstimateReveal: cinematic with embedded 3D EstimateCrest (camera dollies OVERVIEW -> DRIVEWAY -> FRONT_DOOR, home advances to LIGHTS_ON, drei Sparkles fire on reveal). NumberTicker for payment + rate. Lock-in clack. - CreditLedger: drumroll on pull, ScoreDial sweep on result, NumberTicker for trade lines + negative items, medium CelebrationStage. - ClosingDesk: SignatureCanvas with stroke replay, notary stamp slam, 3D door swing via doorOverride, epic CelebrationStage on complete. - ReviewingPorch: paper-liftoff overlay + 3D SubmitPapers ceremony + camera dolly to mailbox + epic celebration on success. WaypointSheet themed per location (vault doors split, mailbox flag flip, lawn-sign stakes rise, porch glow), with entrance sound per theme. Wired to all 14 waypoint pages. ChoiceGrid: spring scale, hover tick, selected gradient wash. MoneyDial: spring-tracked aurora-gradient fill, per-step ticks + haptics, number scales with value, glow halo intensifies with position. ConversationTextField: focus glow, shake-on-error, SuccessCheck on submit. DocumentUploadZone: drag-zone bob, success checkmark, filing-cabinet stack of completed uploads. Personality system rebuilt with 10 distinct guides: - Thomas "T-Rex" Rex (warm-pragmatic), Maya Park (crisp-professional), Sunny Halverson (playful-bright), Walter Hayes (dry-mentor), Carmen Ortiz (gentle-coach), Devon Chase (sharp-strategist), Eleanor Whitfield (concierge-formal), Theo Banks (optimist-enthusiast), Sgt. Kowalski (veteran-direct), Bea Calhoun (storyteller-folksy). - Each has gradient-initial SVG avatar, accent color, tagline, and 16-intent copy bank rewritten in voice. - New /personality picker page with sample dialogue and accent glow. - Resolver supports selection + localStorage persistence. TRexBubble: mood prop **************** with bobbing animation and mood-tinted glow ring. Home page (/): new "Pick your guide" CTA + top-centre current-guide chip linking to /personality; minimap + HomeStateChimes pulled into WorldShell.

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